Following the decision to push back the release of the squad-based shooter Tiberium into 2009, Electronic Arts has today announced that all work on the game has been completely terminated.
The reason for the game getting the axe? Mark Verdu, please take over:
“It is with a heavy heart that I announce the end to all work on ‘Tiberium,’ effective immediately. The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower quality game is not in the best interest of the consumers and would not succeed in this market.”
While fans of the Command & Conquer universe, which the game was based around, surely won’t take this sad news lightly, it’s a good move by EA when you take into account the company’s new-found principle of churning out high-quality titles.
What do you think?